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Call of Duty WaW Patch 1.2

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Call of Duty WaW Patch 1.2 Empty Call of Duty WaW Patch 1.2

Post  Obama Fri Feb 06, 2009 11:38 pm

The new version 1.2 adds a daytime version of the Makin map, closed off a number of exploits, and addresses a few other bugs. Get it from here
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Post  rasskul Sat Feb 07, 2009 12:20 am

Hello PC fans,

I am happy to say that we have entered Phase 5 of our PC Patching Process, and are preparing the patch for worldwide distribution!

As such, I wanted to shed some light on precisely what Patch 1.2 has fixed. But first, I’d like to introduce a NEW MAP we’ve included in this patch – Makin Day.

Items addressed in 1.2:
* Free Multiplayer Map! The tide is out and the sun is high – this daytime version of Makin sheds new light on the battle!
* Fixed exploits that allowed for power ranking servers.
* Fixed router related server authentication errors.
* Fixed HTTP Redirect functionality for downloading mods
* Fixed sound device crashes stemming from Emulated Sound Devices
* Fixed exploit which allowed players to color their name tag.
* Hits now register properly while targeted player is leaning.
* Enabled /cg_drawfps in multiplayer games.
* Fixed command-line +connect functionality
* /cg_fov no longer resets to the default value in between matches.
* Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
* "Accept Game Invite" is bound to its default key, F10.
* Implemented fix for attempting to join password protected servers from the server browser.
* Fine tuned Bolt-Action Rifles for balance.
* Screenshots no longer overwrite each other.
* Fixed various multiplayer map related issues and exploits.

We are aware that /record is not on this list, but are happy to say we’ve already begun working on a Patch 1.3 which will address /record. More details on that patch will emerge after the 1.2 release.

So get ready to get your frag on – Patch 1.2 is releasing TOMORROW, Feb. 6th 2009! Mirrors should start being made available in the morning, PST.

Regards,
-JD

i hear its like 500MB, will wait a week or so and download from a GA link
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Post  wizedkyle01 Sat Feb 07, 2009 1:51 am

yeah about time they [atched far out took them long enough, i mean it was in some serious need of patching ill see if its on ausgamers yet n might download it
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Post  wizedkyle01 Sat Feb 07, 2009 2:15 am

Thought i would let you all know that Call of Duty World at War patch 1.2 is now avaliable on Ausgamers heres the link

http://www.ausgamers.com/files/details/html/41742

size is 522Mb

Very Happy
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Post  R3APR Sat Feb 07, 2009 2:34 am

yep i added it to the essential downloads for CoD WAW.

I laugh at a few things that happened in this patch.

1) Fixed exploits that allowed for power ranking servers.
Razz Sorry people who were just abit too late.

2) Fixed exploit which allowed players to color their name tag.
Looks like Treyarch didnt want anyone to feel special. Razz

3) Enabled /cg_drawfps in multiplayer games.
IT'S ABOUT TIME!!

4) Fine tuned Bolt-Action Rifles for balance.
Now we can catch the n00b whingers who bitch about they cant hit anything. Cos there is no excuse now!
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Post  wizedkyle01 Sat Feb 07, 2009 3:21 am

HAHA yeah about time they put the fps function in that was reli annoying me
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Post  Piesy™ Sat Feb 07, 2009 5:09 am

just patched up and now the whole game has no sound, tried reinstalling, still stuffed

anyone know anything??????????


edit: seems there are heaps of people with the same problem
LINKY


Last edited by Piesy™ on Sat Feb 07, 2009 5:19 am; edited 1 time in total
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Post  wizedkyle01 Sat Feb 07, 2009 5:13 am

umm ill try mine now see what heppens
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Post  wizedkyle01 Sat Feb 07, 2009 5:15 am

well i just tried mine n it works fine.

have u truend ur sound up???
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Post  Piesy™ Sat Feb 07, 2009 5:20 am

umm of course mate

well i see it as another fail for this mod(i mean game)
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Post  rasskul Sat Feb 07, 2009 6:11 am

Piesy™ wrote:well i see it as another fail for this mod(i mean game)

lol *sigh*, sad but true
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Post  wizedkyle01 Sat Feb 07, 2009 7:41 am

hmmm owell ill wait for cod6 Very Happy
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Post  R3APR Sat Feb 07, 2009 8:30 am

same Modern Warfare 2.
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Post  Piesy™ Sat Feb 07, 2009 8:36 am

heres the fix if anyone has the same problem

*** FIX: Vista Audio Problems with Patch 1.2 ***

Hi,

Just a quick update - this fix should solve the problem some Vista users are experiencing with lack of audio in CoD:WaW after patching to 1.2:
Method A:

* Right-click on the Volume icon in the taskbar (next to the clock, looks like a speaker)
* Select ‘Playback Devices’
* Right-click on your preferred playback device (i.e. Speakers, Headphones, etc.)
* Select ‘Properties’, then click the ‘Advanced’ tab
* Set the Default Format here to ‘16bit,44100Hz(CD Quality)’


Note: You may reach the same menu in Method A through Control Panel > Sound.

Method B - Advanced users only (perform at your own risk!):

* Right-click on My Computer and select ‘Manage’
* Select Device Manager and expand ‘Sound, video, and games controllers’
* Uninstall listed Audio Drivers then reboot the computer
* Vista will now auto-reinstall the on-board sound
* Default Format is now set to ‘16bit,44100Hz(CD Quality)’ automatically
* Please note that setting your audio quality to 16-bit will not impact your Call of Duty: World at War gaming experience. The game will sound just as good as it did before, as our sounds are mixed at 16-bit.
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Post  rasskul Sat Feb 07, 2009 8:39 am

nice one piesy, though is the issue only to do with Vista?
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Post  Piesy™ Sat Feb 07, 2009 8:40 am

yeah it seems like it
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Post  wizedkyle01 Sat Feb 07, 2009 10:18 am

I dont know what it is with cod4 n 5 there is always something going on relating to sound or sound corrupting something
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